Tulpa
- Encryptique
- 2012 – 2015
- Tulpa on Steam
Overview
Two beings entwined by fate: a girl and her soulmate, left to travel through a hauntingly elegant world where things can change in the blink of an eye. Explore the surreal landscape with them, solving riddles and negotiating fantastical obstacles in Tulpa, a unique puzzle-platform adventure that’s as beautiful as it is challenging.
Taking control of Ophelia and her ‘tulpa’ Oliver, players journey through lands full of mysterious, bizarre and often deadly encounters. Much is left to the imagination, and it’s up to you to work out how to proceed, getting past traps and unravelling abstract puzzles to discover what lies at the end of the adventure.
Tulpa was released on Steam on 29 January 2015 for Windows, macOS and Linux. It includes Steam achievements and trading cards, is translated into six languages, and is still available on Steam today.
What I did
- Game development in Unity3D and C#, including Steamworks integration.
- Game design and level design.
- Illustration, and 3D modelling in Blender.
Press
- Engadget: Tulpa mixes Limbo, Alice, occultism for two-character platforming
- Hardcore Gamer: Tulpa Brings Surreal Puzzle Platforming to Steam
- Indie Retro News: Tulpa: a game vacillating between weird puzzles and symbolic narrative
Role: Game Development, Game Design & Illustration
Client: Encryptique, independent game studio (August 2012 – January 2015)
Technologies: Unity3D, C#, Steamworks, Blender, Adobe Creative Suite
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